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Anybody got any fun ideas for non-computer based sound design?

Got a long weekend coming up with plenty of spare time. I'm planning on playing with my reel to reel to do some tape feedback stuff.

I've got guitars, a bass, pedals, keyboards, and an electric piano. I'm going to mess with them, but has anybody come across and cool/fun/weird/noisy/frightening combinations?

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up vote 4 down vote accepted

How about…recording the entire weekend…processing it with a time stretch plugin into 4 minutes.

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Best. Answer. Ever. – g.a.harry Apr 22 '11 at 6:15
That'd be what, 72 hours? About a gig an hour at 24/96. So somewhere around 70 to 80 gigs? Oh, this is happening... – g.a.harry Apr 22 '11 at 6:16
However, that would in every way require a computer... meh, it's too good an idea to pass up. – g.a.harry Apr 22 '11 at 6:22
@ g.a.harry - please post when you're done! – Dan2997 Apr 22 '11 at 6:45
you need a computer to record?? – user49 Apr 22 '11 at 21:18

Fun I usually have with sound design away from the computer:

  • The thrift store and urban re-use stores are my personal favorite "gear shops."
  • A soft percussion mallet, a contact mic, and a field recorder can keep me out of the studio and entertained all day.
  • Rubber, water, and panes of glass can be combined for endless hours o' fun.
  • Real instruments are far richer than virtual ones, even as fun as software is.
  • In urban areas, a telephone pickup coil can capture all sorts of wacky RF shenanigans.
  • My new favorite toy is a pocket-sized shortwave radio. Some crazy stuff out there in the ether.
  • Testing the limits of the human voice (hard to do if anyone's around!).
  • Taking a hike or bike, going somewhere nice, sitting and listening. I'm just as happy to come away with ideas, inspirations, insights, or rejuvenation as opposed to actual usable sounds.
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Toy shop! Look around the local toy shop for interesting objects. Maybe try constructing mechanical objects that make sounds and build your own kit of "sound objects"?

Or: for sounds that you would approach to design with plugins, try and create them with objects around you or with your voice. Think outside the screen!

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