Hi guys, what would the typical levels of SFX be in a say, an action movie that involves hand-to-hand combat? I'm currently doing the sound effects in cubase and i'm a little confused on the subject of metering. I've two kinds of metering, one is Waves's Dorrough and the other is PAZ metering. SO besides the obvious notion that my sound should not clip, i would like to know what your thoughts are on what the levels should be for the following:
- Environmental Sounds / Ambience
- Foley (Clothes rustling)
- Impact sounds (punches, kicks)
Much thanks guys.